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Game Audio Design 101


This module teaches students the basics of audio design for game environments. Starting with Reaper©, students will learn how to record and manipulate sounds or transform existing sounds. Students will learn to incorporate music from game music libraries into their games using the Wwise© audio middleware.


Features and Benefits 

  • Learn industry benchmarked software Reaper & Wise with software costs included in your tuition fees.


  • Get a free Office 365 Education A1 license, valid for the duration of your studies. 

Admission Requirements

Adequate hardware and software are required:

  • Software: Cubase
  • Headphones: Audio-Technica Black ATH-M30x or Audio-Technica ATH-M20X.
  • Pricing & Payment Options

  • Duration


    • Part Time, Flexi Online Learning, 8 Weeks (+/-2 months)
    • Classes conducted on Saturdays (4 hours)
    • Session 1 (9:00 - 11:00), Session 2 (11:30-13:30)

    * Class structures are subject to change without notification. 

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  • Career Options

    • Game Audio Composer
    • Game Audio Producer
    • Game Audio Engineer
    • Studio Sound Engineer
    • Music Producer
    • Studio Assistant
    • Production Editor

Important Notes

This short course is a skills program and therefore not accredited by any institution.

  • Game Audio

    ● Demonstrate knowledge and understanding of the key terminology used in Game Audio and how it is used to describe sounds.

    ● Demonstrate the ability to identify different audio assets and their application within the game audio field.

    ● Demonstrate knowledge and understanding of the foundational principles and theories of game audio.

    ● Use foundational principles and methods to create various game audio assets.

    ● Utilize audio middleware techniques to implement created assets.

    No dates have been specified for this course.
    Please contact The CAD Corporation for more information and dates on this course.
Delivery Method: 
Include a Laptop? Yes No   Read more
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