Be one of the first to join one of the fastest growing industries in the world! Become an independent game developer with all the necessary skills to create games from concept to completion.
Our comprehensive 1-year Game Design & Development course will give you the skill-set to create fantastic game worlds, interactions and characters. The course also teaches the programming skills and game theory needed to create amazing player experiences across a variety of game genres.
This Game Course is uniquely developed from a game production perspective and includes aspects that can be applied in other fields of the Multimedia industry other than producing games alone. These aspects includes 3D Modelling and Animation, Visual Painting and Sculpting, Visual programming and Scripting and Applied Digital Arts.
Whether your strength lies in programming, audio or visual creation - this gaming course provides a great platform to start your career in the Visual and Creative Arts.
No prior gaming or music knowledge are required to study this course.
Classes are scheduled during the week from Mondays to Fridays (between 9:00 and 17:00.)
Additional studio- and practical time can be scheduled for production work. Since your lectures are hands-on practical based where theoretical concepts are demonstrated and practiced, it is compulsory to attend all lectures.
Students may book the college facilities and studios during the week other than scheduled class.
The prescribed course textbooks are not included in the course fee. All other course notes and material are included.
The course is presented but (not limited) on the latest version of UNITY 3D, Photoshop CC, 3D Studio Max and Mudbox.
In order to work remotely as well, it is recommended that students obtain their own licenses of the primary software platforms.
Everything you need to successfully complete the course is provided for on Campus during your sessions.
All enrolled students can book and use the Institution's fully equipped classroom room to complete their practical projects during the course.
Registered students qualify for up to 50% student discount on software and hardware.
3D Modelling and Animation
The module also ensures that the learner possesses the skill-set to apply correct topology structure to a modelled object and is knowledgeable in the use of several modelling techniques to create any referenced object.
Our learners will also gain an introductory knowledge of animating with the modelling software package.
The purpose of this module is to give the learner an understanding of the workflow needed to create a 3d art assets as well as the skillset to create, animate and texture the asset itself.
Visual Programming and Scripting
This module also outlines the preferred core game framework by introducing the concept of game managers and the interactions between these different components to create a stable and solid interactive experience.
Applied Digital Arts
Contemporary Game Design
We focus on game play mechanics, game balancing, game space and game puzzles which serves to add interactivity to the game world. We discuss player psychology, motivation and targeting a specific market.
This module also provides our learner with a detailed breakdown of the game creation pipeline from concept to creation to iterative gameplay and playtesting and finally deploying to your target market.
Subject Name: PTS130
This module provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio using Pro Tools systems in conjunction with UNITY Game Engine.
It covers basic sound design techniques along with example workflows.
Session time is divided between demonstration and hands-on practice, with ample time to experiment with audio samples.